EA and Koei Tecmo are teaming as much as create a Monster Hunter-style expertise with Wild Hearts, they revealed in the present day. A two-and-half minute debut trailer exhibits off lush environments, intimidating encounters, and a few cool weaponry. The sport additionally appears to be like to be taking cues from Koei Tecmo’s monster-hunting Toukiden collection, initially launched on the Vita and older-generation PlayStation consoles. The brand new sport is predicted to launch in February.
The Wild Hearts reveal trailer teases an untamed world of vicious monsters, with participant characters outfitting themselves with a wide range of armor, swords, and bizarre magic-tech stuff that has a particular ancient-Japanese aptitude. It exhibits gamers sneaking up on the beasts in tall grass, flying above them with cool tech, and on the whole laying waste to beasts many occasions their very own dimension. Monster Hunter followers might be proper at residence.
Take a look at the trailer right here:
In an unique interview with IGN, director Kotaro Hirata acknowledged the similarity to the corporate’s earlier monster-hunting collection, Toukiden. Expertise constructing these video games has laid the groundwork for Wild Hearts, however Hirata confused that the “looking, the battle system, the world setting, and the visible presentation” are distinctive to Wild Hearts.
In case you’re unfamiliar with Toukiden, you’re most likely not alone. Created by Omega Drive in 2013, the collection premiered on the PSP and the woefully uncared for PlayStation Vita in Japan earlier than Tecmo Koei introduced it Stateside a yr later. Its sequel moved on to an open-world format, releasing on PS3, PS4, Vita, and Home windows within the mid-2010s. In case you had been a fan of these video games, this may be proper up your alley, although the administrators have acknowledged that they’re hoping to achieve a wider viewers this time round.
Not like Toukiden’s sequel, Wild Hearts will make use of a “zone-based system,” as an alternative of a completely open world. The sport can even provide three-player co-op as an alternative of 4, apparently for stability and the convenience of not needing to seek out an extra participant.
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Crafting is a necessary a part of the expertise. Known as “Karakuri,” the administrators describe its in-world traits as “an historical know-how that permits for the creation of extraordinarily versatile and artistic looking grounds.” Talking with IGN, they had been clear that this can be a smaller scale than what you’d see in, say, Fortnite, relating to crafting.
The sport has been in growth for the final 4 years, however as long as the whole lot goes in accordance with plan, you’ll be capable to begin looking monsters on this wild world on February 17. However on what platforms? That’s at present unknown, although PS5, Xbox Sequence X, and PC appear the almost certainly locations.