Remaining Fantasy II has lengthy been thought-about one of many weaker mainline entries in Sq. Enix’s collection. Whereas it did try to push the property ahead by way of storytelling, its intriguing however deeply flawed levelling system has left many a participant unimpressed over time.
In Remaining Fantasy II, you play as a bunch of youths who make a stand towards an all-conquering empire. When in comparison with its predecessor, there is a heavier deal with characters and political plot factors — maybe an indication of issues to come back for the franchise. It is not what we would name a very memorable story, however it does add a little bit of weight to the journey.
Truly progressing stated story might be tedious, nonetheless. The sport has a ‘key phrase’ mechanic the place you will study numerous phrases by talking to non-playable characters. The thought is you could then use these vital phrases to open up new subjects of dialog, thus advancing the plot. Sadly, it finally ends up feeling like an pointless step in unfurling what’s finally a simple, principally predictable narrative.
And as alluded, Remaining Fantasy II has extra bizarre concepts up its sleeve. The aforementioned levelling system sees your base stats and weapon proficiency enhance by performing particular actions in turn-based battles. Take sufficient injury and your most HP will enhance; forged magic a number of instances and your intelligence will get a lift. A reasonably progressive system on paper, however it falls aside in a short time in observe.
The principle downside is that it simply takes so lengthy for these stat will increase to rack up. The grind in Remaining Fantasy II is actual, and to make issues worse, it typically appears like progress occurs at random. To not point out that it is all extremely exploitable, since get together members can assault each other to maximise their positive factors. It is simply so poorly applied.
Thank god for the Pixel Remaster’s boosts, then. On this enhanced re-release, you may enhance the speed at which your stat positive factors happen (by as much as 4 instances), making the entire course of far more tolerable. These additions alone arguably make this the perfect model of a divisive Remaining Fantasy.