Bringing Lisa to Xbox
Hey, I’m Austin Jorgensen, the creator of LISA , and I’m excited to lastly deliver LISA to Xbox followers all over the world alongside Serenity Forge!
Lisa is a side-scrolling RPG full of quirky characters and ethical desolation, informed in two components: The Painful and The Joyful. These video games take you on a journey that forces you to confront your self via tragedy, comedy, and brutality. Lisa takes place in Olathe, a spot that’s nonetheless reeling from “The White Flash,” an apocalyptic occasion that worn out all girls. The ensuing land and its inhabitants range wildly, from the quirky and humorous to the merciless and twisted. Alongside your journey and all its encounters, there’s one fixed: penalties. Whether or not you’re grasping, selfless, risk-taking or shy, the sport will make you keep in mind these selections… Time and again.
So far as the sport itself goes, that is the definitive model of Lisa. It has been utterly rebuilt in a contemporary engine and full of visible polish, never-before-heard music tracks (together with music from Lisa: The First ), and new content material throughout each The Painful and The Joyful. Altogether, these additions specific a closing imaginative and prescient for Lisa. However I don’t need to say an excessive amount of–I hope you uncover it by yourself.
Revisiting a Cult-Traditional Ten Years after Launch
Initially the venture was simply porting the sport to consoles. Mentally, I assumed I used to be completed with the sport–I had completed it years in the past and had began on future tasks. However as I labored with Serenity Forge, questions on sure design selections got here up. As I began to handle these points, I needed to discover what it meant for the sport’s story. And after nearly ten years away from Lisa, I discovered myself dealing with down my outdated writing. Fairly quickly, I began noticing there was a little bit extra I wished to say about Brad, Olathe, and its individuals.
Lisa offers with themes concerning psychological well being, personhood, and function, and the way in which these work together with issues like generational trauma, suicide, and abuse. Behind this and all of the humor, there’s a that means. Once I completed Lisa, I left the story very open-ended. Revisiting the sport with contemporary eyes has given me the prospect to essentially increase on the that means I used to be initially aiming for. So alongside remastering the sport, we began engaged on new content material, the ultimate piece of the puzzle, and I’m actually excited for outdated and new followers to expertise Lisa in its full kind. On the finish of the day, I hope that with the brand new story (in all its kinds), views are modified and somebody on the market is ready to discover that means within the sport–to search out one thing that basically resonates with them.
Delivering the ‘Ache’ with Xbox Options
Bringing the sport to consoles has been a enjoyable trip. The workforce at Serenity Forge has introduced in options for the Xbox launch like a 120 FPS mode and pixel-perfect upscaling for full HD shows and past. One in all my favourite moments was testing the sport and experiencing it with correct controller vibration for the primary time. Each stumble, fall off a cliff, and machine-gun punch bought extra ‘oomph’ than ever. The ache felt much more actual.
Conserving True to the Authentic
Regardless of the brand new content material, and remastering of the sport, I need to guarantee old-time followers of the video games that that is nonetheless Lisa. Serenity Forge and I’ve labored extraordinarily onerous to maintain the sport as near the unique as doable. That mentioned, there have been just a few jokes within the unique that we’ve up to date, as I feel they really distract from the particular form of humor that Olathe is understood for (just like the Black Salvation Ranger scene). Each change is one which I made personally. Consequently, this new model is what I really imagine in, and I feel the love I’ve poured into this title can be apparent to all.
Lisa has all the time been about perspective. With the discharge of the Definitive Version, new followers can be welcomed into Olathe with contemporary eyes, and returning followers get the prospect to assist Brad once more–maybe making totally different selections alongside the way in which. I hope that everyone will study one thing new about themselves. So please try Lisa: Definitive Version when it releases on July 18th on Xbox One and Xbox Collection X|S. Thanks all for the help all through the years. Lisa is lastly full.
LISA: Definitive Version
Serenity Forge
$24.99
Discover Olathe and unmask its twisted secrets and techniques with LISA: The Definitive Version, together with the unique narrative-driven RPG LISA: The Painful and its sequel LISA: The Joyful.
LISA: The Painful – Definitive Version is the depressing, hilarious RPG of your wildest nightmares. Undertake a relentless journey via the post-apocalyptic wasteland of Olathe. Beneath its charming exterior is a world stuffed with disgust and ethical desolation, the place you’ll study what sort of individual you’re by being FORCED to make selections that completely have an effect on the gameplay. Make sacrifices to maintain your celebration members alive, whether or not it is taking a beating for them, dropping limbs, or another inhuman torture. On this world, you’ll study that being egocentric and heartless is the one strategy to survive…
LISA: The Joyful – Definitive Version is the soul-twisting conclusion to the quirky side-scrolling RPG sequence, LISA. Discover Olathe in your quest to punish the world that has handled you mistaken. Alongside the way in which, study this unusual land, your loved ones, and the monsters/males in energy. The world’s out to get you… now, get it again.