ROBO OH will see you switching heads, splitting into particular person conflict machines, turning right into a zeppelin, and reworking all through one-on-one fights.
It’s a robotic preventing match! Why not? I imply, the collateral injury to close by cities alone would in all probability price billions, so why wouldn’t you may have a dozen skyscraper-sized robots struggle each other? Anyway, there are twelve fighters on this NES-era wanting fighter, they usually can get fairly wild. I’m undecided why you’d want a large robotic ice skater. I’m not actual positive why you’d want an enormous sushi chef robotic, both. The colossal cowboy appears fairly ineffective, too, however I can positively see a sure nation constructing that anyway. Ridiculous as their ideas are, although, they make for some fascinating fighters on this sharp recreation.
What I like probably the most is the transformations lots of them do. Remodeling robots are a factor I like a bit bit an excessive amount of, however seeing this solid shapeshift by means of the match to do neat strikes by no means will get previous. Autofive being made up of a mix of vehicles and planes REALLY jogs my memory of a sure reworking robotic present, and seeing it fling its separate automobile elements with its moveset makes them very entertaining to make use of. And there’s one thing foolish about Masamioh hucking sushi round whereas reworking into an enormous cat statue to crush you that’s numerous enjoyable. The strikes make the robotic designs really feel very inventive and enjoyable, and I actually loved seeing how the robots would change all through a match. Plus, it’s only a stable little preventing recreation.
ROBO OH might draw from an period when there wasn’t a lot for preventing video games (that I do know of), but it surely nonetheless has some nice fighter designs and strikes, and comes collectively into a pleasant, inventive preventing recreation.
ROBO OH is out there now on Steam.