Ever since 1992’s Wolfenstein 3D, proper via to the fashionable multiplayer worlds of Fortnite and Battlefield, builders have tried to create weapons that steadiness realism, satisfaction, and enjoyable with what the expertise of the time may obtain. However how do weapons and bullet physics differ between video games, and what strategies do builders use to make pulling these digital triggers so satisfying?
On this episode of Loadout, Dave Jewitt visits the Royal Armouries to speak to Keeper of Firearms & Artillery Jonathan Ferguson to search out out the methods wherein actual and digital bullets keep on the right track, or miss the mark completely.
You’ll be able to try extra episodes of Loadout proper right here. – https://www.youtube.com/watch?v=yzSrmGkpWKk&listing=PLpg6WLs8kxGMzIemU1gyyLmg5VlKI2UvC
You’ll be able to try our Firearms Knowledgeable Reacts collection right here. – https://www.youtube.com/watch?v=D3zux8jMtgk&listing=PLpg6WLs8kxGMgYb13XjPgOKbm5O-CDq7R
If you happen to’re focused on seeing extra of Jonathan’s work, you may try extra from the Royal Armouries proper right here. – https://www.youtube.com/consumer/RoyalArmouries
If you want to help the Royal Armouries, you may make a charitable donation to the museum right here. – https://royalarmouries.org/support-us/donate