The PSP was many issues to many individuals, a pleasant little slice of {hardware} that ended up with a fairly stellar library of ports and new video games — however one factor you possibly can by no means say about it was that it had a second analogue stick. That sole little management nub on its left needed to do a heck of plenty of heavy lifting, and Killzone: Liberation is and was an ideal instance of how builders labored round it.
In making a spin-off from its profitable first Killzone sport forward of dropping Killzone 2 on the PS3, Guerrilla labored with the PSP’s limitations to make Liberation, a top-down strategic shooter which you could now choose up emulated on the PS5 and PS4. Enjoying it in 2024 makes for a little bit of a nostalgia overdose.
If that sounds each good and unhealthy, that is precisely our intention: Liberation is a irritating combination of brilliant concepts and implementation that generally feels achingly annoying to play on a contemporary system, which should not be a shock. It drops gamers into the center of the continuing battle between the dastardly Helghast and the Interplanetary Strategic Alliance. We reprise the position of Templar from the primary sport as he hunts down some Helghast bigwigs over the course of 4 acts, every comprising 5 missions.
Every of those levels runs to round 10 minutes lengthy, making for a fairly modest runtime, though the sport is padded out by single participant challenges that see you drop again into missions with particular goals within the hopes of unlocking upgrades in your character. There are issue choices to discover, too, though as we’ll cowl later they are not precisely welcoming.
You management Templar from a top-down perspective, shifting him together with your left analogue stick and aiming with the identical. You may free-shoot whereas shifting, however the true intention is so that you can take cowl by holding R1, then pop up whereas static to free-aim a laser sight at enemies. There’s some mild lock-on right here, however it could be too beneficiant to explain it as feeling nice. Relatively, Templar’s accuracy is piecemeal, and it is all too simple to get caught in a long-range battle that takes 30 seconds to resolve as a result of nearly all of your bullets miss the goal. Throwing grenades, in the meantime, is an train in crossing your fingers.
As you progress, discovering briefcases of cash will assist you unlock new weapons over time, they usually’ll even be dotted round ranges. From machine pistols and shotguns to explosive crossbows, these are all good enjoyable to experiment with, even when a lot of them are pretty ineffective. Prioritising weapons that hit tougher is crucial for the reason that sport’s issue can get irritating at instances; enemy troopers rinse your well being very quickly, whereas their very own sponginess is a degree of competition.
You may encounter a couple of completely different enemy varieties, from cover-hugging snipers to onrushing shotgunners and cellular grenadiers. These will guarantee it’s important to react to the battlefield round you, though you needn’t anticipate any grand surprises. That mission-based construction signifies that every stage within the sport boils all the way down to nearly an impediment course: you may have a base, stretch of swamp, or mountainous path to get by way of, with Helghast spilling out of closed doorways or dropships to cease you.
Certainly, ranges all too usually depend on the identical construction: push by way of a piece to a blocked path, backtrack to search out some C4, then push by way of once more to detonate the blockage and proceed. Alongside the way in which, you may additionally discover provide caches that provide you with well being refills, new weapons, and explosives, however every has a finite inventory. At factors, you may be concentrating laborious on useful resource administration, with these provide bins turning into barely unlucky crutches in harder moments, ones that you will trudge slowly backwards to search out when vital.
You may additionally generally have a buddy together with you in missions, who may be ordered round by way of an honest command display, directing them at particular enemies or cowl factors, or just telling them to comply with you round (as is best more often than not). In these moments the sport feels a bit extra bombastic, and fewer like a bizarre Steel Gear Stable spin-off that deserted any pretence at stealth (despite the fact that Liberation does have barely-used consciousness states for its troopers).
Within the second half of the sport, this cadence is interrupted by among the most painfully troublesome boss fights we have encountered in ages. A battle in opposition to a spider tank had us questioning our will to stay due to shonky concentrating on and Templar’s painfully gradual motion pace, and we will not think about we’ll be the one ones to leap all the way down to Simple mode merely to squeak by way of.
Liberation is a additionally good reminder of how hooked on muted palettes we have been again in 2006 – it is nearly unremittingly brown, dropping that color solely to shift to gray at instances, and whereas its washed-out look felt gritty and sensible on the PSP’s show, it is rather less good-looking blown up on a contemporary show. The extent of element was nice for the time, however you may now should do plenty of imagining to fill within the gaps in its grubby animations and low-poly fashions.
Nonetheless, the sport is easy and crisp in its new upressed presentation, and the addition of each fast Save/Load capabilities and a rewind characteristic are life savers. They utterly get rid of potential frustrations when Liberation throws you into conditions the place trial and error may be the one means out.
Conclusion
When you owned Killzone: Liberation again within the day and need to go down reminiscence lane, then $9.99/£7.99 is a low sufficient worth to demand a revisit. Nevertheless, when you have no nostalgia for this handheld adaptation, there’s not a lot right here to attract you in, particularly given the sheer variety of extra completed trendy twin-stick or top-down shooters which can be obtainable on the PS Retailer lately.