Roblox introduced a variety of adjustments coming to the way it operates throughout its Roblox Builders Convention (RDC 2024), with essentially the most important maybe being that those that make video games on the platform will have the ability to promote their video games for actual cash.
The best way it’s labored up to now is that in the event you wished to promote your recreation for greater than “free” on Roblox, then gamers would buy it with the in-game premium foreign money, Robux.
That’s altering, starting with PC gamers, however based on a report from CNBC the intention is to ultimately embrace the characteristic wherever Roblox is on the market.
Roblox will in fact nonetheless be taking a reduce of those gross sales, with the precise quantity various relying on the value of the sport being bought. If it’s $50, then the sport maker takes house 70%, if the sport is $30, then the sport maker takes house 60%, and if it’s $10 then the sport maker will get 50%.
On the face of it this looks as if it’ll be an ideal new revision of Roblox’s mannequin to permit creators to earn extra. The corporate has been criticized closely with allegations that it’s not compensating creators correctly, and is earning money off what is basically little one labour.
Nevertheless it stays to be seen how video games costing as much as $50 will carry out on a platform the place virtually every little thing is free-to-play.
Nonetheless, Roblox hopes that this new alternative for creators will fire up a need for a few of them to do “one thing extra grandiose” with their video games.
The opposite massive change is that creators will have the ability to have bodily merchandise bought of their video games. Starting with Shopify after which ultimately extra e-commerce platforms, creators promoting bodily items can promote them inside their video games.
Which is a change that would probably have a better influence on how a lot creators on the platform can earn.
Supply – [Roblox, CNBC, VGC]