Launch the Phantoms
In the event you select to launch the Phantoms, you are siding with Anasko and his plan to wage warfare on the Settled Techniques. You now have to succeed in the Pinnacle of the Scaled Citadel, which requires you to undergo a number of ranges of Phantoms and Zealots, who’ve infiltrated the ability. That is no straightforward job, because the path to get to the Pinnacle is lengthy and can take you roughly 5 to 10 minutes. There are additionally a number of routes to the higher ranges blocked off by the blue glowing power substance, making the journey much more tough.
Ultimately, after you attain the Pinnacle, you could find Anasko standing in entrance of an enormous power machine. Right here, Anasko tells you that your job is full, however you will not dwell to see the tip of the plan. Primarily, Anasko is telling you you need to die. When he says this, you possibly can both assault him or submit and die. In the event you select to submit, the sport restarts from once you entered the room. You are not allowed to submit, that means you possibly can solely assault.
By attacking Anasko, you now need to repeatedly deplete his well being, as he cannot die but, and shut down his machine. Shutting down the machine requires you to shoot and destroy 4 Modulators that may solely be opened one after the other by activating particular switches across the room. When you activate a brand new swap, search for the place the Modulator is opening up and shoot it as shortly as potential. The Modulators are usually proper close to the swap, however the final one is exterior of the room the place the swap is positioned.
When all of the Modulators are destroyed, you possibly can depart the Scaled Citadel.