At this time Australian studio League of Geeks introduced that it’s the newest developer that needed to enact a wave of layoffs.
Based on a message shared on X (previously Twitter), co-founders Trent Kustes, Blake Mizzi, and Ty Carey introduced that they needed to lay off over 50% of the studio’s workers.
This contains the entire improvement workers devoted to Jumplight Odyssey (which just lately appeared on the Guerrilla Collective showcase and PC Gaming Present earlier than its early entry launch). As a consequence, improvement might be placed on maintain.
Jumplight Oyssey will not attain its full launch state, albeit the builders are engaged on the final (not less than for now) replace (model 0.3.1) to “make it really feel as full as potential” and embody just a few options that had been being held again for model 1.0.
The plans for PS5 and Xbox Collection X|S releases are additionally indefinitely paused.
This does not imply that the studio is giving up utterly on the sport, however they will not have the ability to additional develop it except they safe sufficient funding sooner or later.
However, Solium Infernum will make it to launch on February 14, 2024, and the builders do not count on timing and high quality to be compromised. The corporate has sufficient funding for a few updates and “hopefully” a DLC.
The reason for the layoffs is pinpointed as quickly rising working prices, the weakening Australian Greenback, poor early entry gross sales, and the unprecedented evaporation of funding throughout the business.
League of Geeks has revealed a listing of all of the builders affected by the layoffs who’ve supplied permissions for his or her information to be shared, which may assist them join with potential employers.
The studio has additionally pledged to distribute to the workers (together with those that have been laid off) half of the revenue for all Jmplight Odyssey copies bought for the following 12 months or till improvement resumes, whichever comes first.
As for the beforehand launched Armello, it’s going to proceed being supported as traditional, because it’s profitable sufficient to maintain the lights on and the servers energetic.
That is the newest of many layoff bulletins in what seems like an Annus Horribilis for employment in the gaming business, with layoffs at Sony’s Media Molecule, Bungie, and Naughty Canine, Frontier, Embracer Group, Team17, Epic Video games, Microsoft, Codemasters, tinyBuild, New World Interactive, and lots of extra.