Each mainline entry of a combating recreation at all times introduces one thing new to the established IP, and Tekken 8 gained’t be any completely different.
Due to IGN, we have now an in-depth take a look at the sport’s Warmth System which can permit gamers the selection to spend the vitality of their first spherical or simply wait to eat on the meter piece by piece throughout a battle. Verify it:
We received to play about 4 hours of Tekken 8 and walked away extraordinarily impressed. Right here’s our first hands-on preview and impressions of Tekken 8, breaking down the Warmth System, the brand new Traditional Management scheme, and far more.
Whereas Tekken’s formulation had began out fairly fundamental, the builders have been introducing new parts with each mainline entry; even Tekken 6 launched the Rage System which makes fighters extra highly effective after they’re on the final legs of their HP. We’ve but to see extra of this new Warmth System but, however based mostly on what recreation critics are saying it may very properly be an enchancment to the franchise as an entire.
Right here’s the official overview for Tekken 8:
Developed by Bandai Namco Studios, Tekken 8 pushes the envelope for combating video games and takes full benefit of the facility of the most recent era of consoles by creating one of the visually gorgeous and immersive titles within the style but. Tekken 8 picks up after the ugly battle that led to Heihachi Mishima’s defeat, specializing in a brand new rivalry pitting father towards son as Jin Kazama stands in defiance towards Kazuya Mishima’s quest for world dominance.
Tekken 8 nonetheless has no launch date, however fingers crossed it comes out to all main con