A gaggle of builders who had been initially tapped to work on the canceled sequel to Disco Elysium have introduced the formation of a brand new improvement studio–Longdue Video games–and a brand new sport, which the studio describes as being “set in a sport world conceived by the leads of the now-canceled Disco Elysium sequel.”
Longdue Video games consists of a couple of dozen builders, lots of whom both labored on Disco Elysium or had been beforehand slated to work on its sequel earlier than it was canceled. Various authorized disagreements between the sport’s improvement studio/writer ZA/UM and Disco Elysium sport director Robert Kurvitz and artwork director Aleksander Rostov finally led to the sequel’s cancellation, and though Longdue Video games does describe its upcoming title as a “non secular successor” to the unique sport, Kurvitz, Rostov, and ZA/UM don’t have anything to do with the venture.
“Longdue’s debut venture is developed with key creatives from the unique Disco Elysium staff and contributors to the unreleased sequel, carrying ahead the considerate, narrative-first method that outlined its predecessor,” Longdue stated in a press launch asserting each the studio’s formation and the sport itself. “The sport explores the intricate relationship between thoughts and setting, providing gamers a story-driven expertise the place their selections form each the world and its characters.”
Like Disco Elysium, Longdue’s at the moment unnamed venture is an RPG that focuses on psychological depth and participant selections, with the sport’s builders striving to honor Disco Elysium’s legacy. It is no coincidence that Longdue selected to announce the sport and the formation of the brand new studio on the fifth anniversary of Disco Elysium’s unique launch.
“Introduced on the fifth anniversary of Disco Elysium, Longdue’s first venture honors the cRPG canon whereas establishing itself as a gradual and reliable voice in the way forward for isometric RPG design,” Longdue stated within the press launch.
Described as “a psychogeographic RPG with narrative depth,” Longdue’s upcoming title will discover “the fragile interaction between the aware and unconscious, the seen and unseen,” and challenges locations with troublesome selections that can “ripple between the character’s psyche and setting,” forcing gamers to seek out their approach by “a continuously shifting panorama formed by each inside and exterior forces.”
Longdue says the “psychogeographic RPG mechanic” featured within the sport ends in each resolution having an impact on each the in-game world, and the characters who stay inside it.
“On this expertise, the traces between the thoughts and the setting blur, colliding and remodeling with every selection, main gamers by an ever-evolving narrative panorama.”
Little else is at the moment recognized in regards to the upcoming RPG, as its developer has but to even reveal the sport’s title, however updates are prone to be posted to Longdue Video games’ official web site as improvement progresses.