God of Struggle Ragnarök simply got here out, and but, there seems to be some hopefulness across the action-adventure recreation getting DLC. 2018’s God of Struggle didn’t get any kind of enlargement after launch, so why this follow-up would when it’s purported to conclude the rebooted sequence is just a little odd. However now, recreation director Eric Williams has not solely laid that dialog to relaxation, saying of us shouldn’t depend on Ragnarök DLC, but additionally confirmed he “would love” to work on a Castlevania undertaking.
Learn Extra: God Of Struggle Ragnarök: The Kotaku Overview
In an extended dialogue on Kinda Humorous Video games’ Spoilercast, Williams was requested if Ragnarök may presumably get some add-on content material now that the sport has dropped. Williams shook his head just a little, in all probability in disbelief, saying it’s unlikely to occur.
“Um, I don’t know man, that recreation is huge,” Williams advised Kinda Humorous. “Like, [Sony Santa Monica Studio] put every part we had into it, so I wouldn’t depend on it.”
Whereas he seemingly buried the notion of Ragnarök getting DLC, Williams was fast to say one other license the group would haven’t any drawback taking a stab at: Konami’s long-running however at the moment MIA Castlevania.
G/O Media could get a fee
“Hey, you guys could make it occur,” Williams mentioned after the Kinda Humorous crew joked about him enjoying the 1997 PlayStation traditional Castlevania: Symphony of the Night time now that he had Ragnarök completed. “You have got the viewers out right here, the world, you realize? I don’t know what I’m doing subsequent, but when anyone will get me that Castlevania license, [Santa Monica] would like to make that.”
Kotaku reached out to Sony for remark.
Castlevania is Konami’s gothic horror action-adventure sequence that, since 1997’s influential Symphony of the Night time, serves as a key inspiration for what’s now known as the “Metroidvania” style. Regardless of being a pivotal franchise for contemporary gaming, Konami hasn’t launched a brand new entry within the sequence since 2014’s spin-off, Castlevania: Lords of Shadow 2.
The years since have seen a few compilations that repackage old-school Castlevania video games, like 2019’s Castlevania Anniversary Assortment and 2021’s Castlevania Advance Assortment, however when you had been hoping for a brand new one, you’re out of luck. And furthering the nail within the coffin, the final little bit of Castlevania media to come back out in current reminiscence was Netflix’s eponymous darkish fantasy animated sequence, which is apparently over now that season 4 has wrapped.
Perhaps Sony Santa Monica Studio can provide the Belmonts the Kratos remedy? However with Williams concluding that he “simply received in a lot bother” for saying this, your guess is nearly as good as mine.
Learn Extra: God Of Struggle Ragnarök’s Director Serving to Collector’s Version Homeowners Get Their Lacking Recreation
God of Struggle Ragnarök launched on November 9 to important acclaim, touchdown with a rating of 94 on evaluation aggregators Metacritic and OpenCritic. It’s received rather a lot going for it, not least the well-realized relationship dynamic between Kratos and his teenage son Atreus. However my fave features are the accessibility options, together with a checkpoint system that makes boss fights far much less of a possible drag. It’s a godsend, one thing I hope extra video games implement sooner or later.