Every boss in Hades 2 is an impediment that have to be overcome to achieve Chronos, the ultimate boss. Whilst you do get stronger after gathering sources and upgrading your stats, weapons, and Grasp, studying the movesets of Hades 2’s bosses will make your runs final far longer than discovering the proper Boon mixtures.
Hecate, Witch of the Crossroads
Hecate, Witch of the Crossroads, will probably be your first boss who will take a look at your readiness for the subsequent few zones. One tip for this struggle is that because the enviornment has timber scattered all through the world, you possibly can deal terrain harm to Hecate by destroying a tree when she’s proper subsequent to at least one.
She is going to begin the struggle with a floor AoE that expands after which retracts after reaching its most vary. Whereas Hecate does this, take the chance to hit her with ranged assaults or Omega assaults. The Witch’s Employees particular assault is greatest for getting free harm.
Considered one of Hecate’s major assaults is a ranged arc projectile, which she’s going to do twice. After she does this assault, she’s going to stay nonetheless for just a few seconds, supplying you with sufficient time to deal some harm to her. Ensure to observe Hecate since she’s going to wind up for this assault.
Hecate can create two illusionary clones that may copy the identical spell she casts. Use a ranged assault to seek out the true boss, as hitting the clones will make them shimmer inexperienced like a hologram.
When you attain almost half of Hecate’s well being bar, she’s going to teleport to the center of the sector and turn out to be invulnerable. On this stage, she’s going to summon witch minions and can forged floor AoE blasts underneath you. It’s essential to kill all of the witch minions within the enviornment to drop Hecate’s invulnerable state and proceed the struggle as regular.
Reaching this stage will add a brand new spell to Hecate’s moveset known as Hex. She is going to forged a fast-moving homing orb, which can flip you right into a sheep, stopping you from attacking and slowing you. You’ll be able to sprint proper by means of the orb since Melinoe’s sprint has i-frames.
As soon as she reaches under half well being, she’s going to forged a number of small arc projectiles that shoot out at a large angle. These projectiles will return to her afterward, so attempt to hold your distance whereas she goes by means of this assault.
Scylla and the Sirens
Scylla is the boss of the Oceanus zone and will probably be accompanied by two different mini-bosses who will act as her band. Considered one of them is a stationary drummer, whereas the opposite is a guitarist. Regardless of them being separate entities, all of them share one well being bar.
The drummer ought to be your first precedence, as this enemy will launch AoEs on the bottom, which can restrict the area you possibly can struggle on. She is not going to transfer, so use her lack of mobility to your benefit.
The guitarist is your subsequent goal; she will stun you and knock you again together with her water projectiles. She will be able to additionally do a cost assault and an AoE that expands and retracts again to her.
Lastly, Scylla has just a few harmful strikes in her equipment. Her primary assault is an easy jab projected by a pink gentle from her microphone. She is going to do a short-range scream that offers steady harm. She additionally has a laser assault that rotates counter-clockwise. Lastly, she’s going to launch a slow-tracking projectile that offers excessive harm.
As soon as all 3 band members are incapacitated, this begins Section 2 of the struggle. One band member will probably be chosen because the Featured member, which empowers them with new assault patterns. As soon as once more, concentrate on the drummer first for more room. This time, defeating a band member will take them out of the sector for the remainder of the struggle.
Infernal Cerberus
Infernal Cerberus is a semi-stationary boss with loads of AoE assaults to fret about. Cerberus would be the first boss to enact two or three assaults concurrently, requiring you to remain on the transfer. Since Cerberus typically stops monitoring you when doing particular assaults, you should utilize this chance to get behind him and wail at him along with your melee assaults.
For his major moveset, many of those are projected by the pink vines on the bottom. Merely steer clear of these markers to keep away from getting hit. His most harmful transfer is his double-fisted slams, which have a delayed blast that may catch anybody off guard. This assault is conveyed by Cerberus elevating each his arms. For his most exploitable transfer, Cerberus will breathe out a line of fireplace that has a sluggish flip charge. You should use this assault to get just a few free hits on him.
Not solely that, however he’ll spit out three fireballs that journey very slowly however will explode in a big radius after a brief length. He will even spit out a barrage of tiny projectiles that may scatter across the enviornment. You’ll be able to observe the place the projectiles will land by the shadows they forged on the bottom. On occasion, Cerberus will launch a wave of fireplace, which may be dashed by means of simply.
When you deliver his well being all the way down to half, Cerberus will go underground and summon armored minions to struggle you. He’ll solely emerge as soon as all enemies are defeated. On this section, Cerberus will add new patterns for his AoE assaults. Considered one of his new assaults is making the outer enviornment explode, then making his speedy space explode after, each of that are marked by pink auras on the bottom.
Chronos, Titan of Time
The massive unhealthy of Hades 2, Chronos, would be the true take a look at of your construct and expertise. This boss is not any stroll within the park, as not solely does he have some devastating assaults, however he’s continually supported by minions, including extra to the chaos of the struggle. He received’t even assist you to pause the sport mid-fight since he can management time on a whim.
He has six assaults to fret about. The primary is a short-range melee assault that slashes the bottom. That slash will then explode after just a few seconds. Second, he can throw his scythe like a boomerang, which can return to him. His third assault will make him spawn projectiles that orbit round him. His fourth assault will pull Melinoe in direction of him, which he’ll then comply with up with a slash projectile. The fifth is a ahead sprint that leaves behind a path that explodes. Lastly, Chronos will teleport to a random location within the enviornment, forsaking a time bubble that may cease you in place if you’re caught in it.
He’ll often pull up a defend and summon minions to struggle you. Like all the opposite bosses, you should defeat all of them to proceed the struggle.
When you beat him, he’ll stand again up and provoke Section 2, the place you’ll struggle in his personal area.
Chronos will introduce new assaults to his arsenal. He’ll begin by making the entire enviornment explode, apart from a small circle deemed as a secure area. Use your dash to run towards the small, secure area, as standing outdoors of it’s going to immediately kill you. Within the meantime, you possibly can hit him along with your ranged Particular assaults whereas standing within the secure zone to whittle down his well being a bit. He may also summon a round AoE that begins on the fringe of the sector after which closes in on the middle.
Chronos will unleash a barrage of time bubbles that may scatter across the enviornment.
Generally, glowing clock fingers will seem on the sector, which can stun you in the event you contact them. As for projectiles, his clock ones will orbit round him and cascade outwards and return to him.
What makes this section very tough is that he’ll continually use totally different assaults to strain you. Maintain calm, play extra defensively, and you’ll ultimately reach taking down Chronos.
The Cyclops Polyphemus
One of many first bosses you’ll struggle when you unlock the floor ranges, the one-eyed Cyclops is a sluggish and heavy hitter. Whereas he has little in the way in which of mobility, he can deal heavy harm to you even along with his extra primary assaults.
First, Polyphemus can bounce into one other space, which can trigger a small AoE quake wherever he lands. In case you get too shut, he’ll rapidly slam the speedy space along with his fists, additionally with an AoE impact. He may also seize a boulder from the bottom, which he’ll then try and slam dunk on you, which will even ship shockwaves in numerous instructions. Lastly, if you’re distant, Polyphemus will stomp along with his foot, sending out an earthquake in an arc.
Polyphemus has a seize assault, which he reveals by spreading his arms out. Watch out to not get caught by this, as he’ll immobilize you and deal fixed harm while you’re grappled. If he grabs any sheep within the enviornment, he’ll eat it to revive some well being. Whereas consuming, he’ll keep in place,, supplying you with time to burst down his well being earlier than he can heal.
Eris, Strife Incarnate
She is the key boss of the floor world and may be very deadly in the event you take your time together with her. Her distinctive mechanic is that she’s going to achieve a 100% harm buff as her well being goes down, making even her weakest assaults harmful.
She is going to first attempt to shoot you often together with her Adamant Rail. Dash and sprint round her to keep away from this assault. She will be able to additionally shoot her arrows in a shotgun sample, making this lethal while you’re in melee vary.
Eris will typically take to the air and bombard you with fuel bombs, which will probably be projected by pink circles with crosses on them.
Eris’ most harmful assault is her missile barrage, which present up as massive pink hazard markers on the bottom. You’ll be able to spam sprint out of the zones to soundly keep away from them. She will be able to additionally purpose a high-tracking shot, which is marked by the purple arrow marker aiming at you. To keep away from her monitoring shot, duck behind one of many two pillars within the enviornment to dam the projectiles. However bear in mind that these pillars are destructible, so take care to not hit them because the struggle goes on.