There was all the time going to be a specific amount of jank when Starfield launched. It’s, in spite of everything PC gaming in 2023 and virtually each huge launch has to have greater than its justifiable share of bugs, crashes, or GPU blowouts. However as a Bethesda recreation there was all the time going to be extra to it than that. And, whereas it is definitely not bug-free on different graphics playing cards, evidently Intel’s Arc GPUs are struggling greater than most.
And that appears to be true even after the newest Intel graphics driver launch. It has, nonetheless, nonetheless fastened “a number of Starfield recreation instability and visible artifacts” on this newest launch, however the launch notes (.pdf warning) level to some fairly important issues nonetheless to be ironed out.
Intel has acknowledged this, and notes that “efforts in progress to additional enhance general gaming expertise of Starfield for Intel Arc customers in future driver updates.” We’ve got reached out to Intel to see if it has any type of time-frame on an additional hotfix, and whether or not which may imply days or even weeks.
To be able to facilitate the massive repair for this launch, specifically shortening the load instances of the sport, Intel has elevated the scale of the driving force bundle to “considerably cut back” load period.
When it comes to the important thing fixes for this driver, 31.0.101.4672, you possibly can count on fixes for the next points:
Starfield (DX12) Recreation load period is considerably decreased.Starfield (DX12) could expertise instability and software crash whereas launching and through gameplay.Starfield (DX12) could exhibit texture corruptions and scene glints throughout gameplay.
However there are nonetheless a number of recognized Starfield points its driver workforce is working via hopefully for an imminent replace.
Starfield (DX12) could expertise software instability in some areas of the sport.Starfield (DX12) could exhibit corruption when utilizing Dynamic Decision Scaling. A workaround is to vary the Render Decision Scale slider worth.Starfield (DX12) could exhibit texture flickering on gentle sources throughout gameplay.Starfield (DX12) could exhibit low texture particulars on sure objects within the recreation.
At the moment, with the intention to get the most effective expertise on Intel graphics playing cards, it’s recommending customers to not try to make use of something increased than the Excessive preset for graphics.
That is unhealthy information for Intel and its driver workforce, which has been on a tour lately extolling the virtues of its newest GPU software program updates and the efficiency enhancements it has been capable of wring out of its Arc A750 and Arc A770 graphics playing cards.
But it surely’s additionally par for the course of anybody trying to get in on the graphics card recreation; Nvidia and AMD aren’t any strangers to bricked drivers doing unhealthy issues to new video games. And hey, at the very least Starfield is not actually out but. It is all early entry nonetheless, so these are early entry points for Intel.
I am positive that perception makes everybody really feel a lot better. You are welcome.