In a style as oversatured as metropolis builders, it is typically arduous to search out unique ideas, however Ironhive is making an attempt to reinvent the tried-and-tested method via deck-building. On this colony survival sport, you are tasked with overseeing the Iron Hive; a rusting bastion the place the final remnants of humanity huddle collectively in opposition to the tip of the world.
Because the Iron Lord, you have to stability your folks’s survival with staying of their good graces, lest they depose you Frostpunk-style. The arrival of every new season brings its personal challenges. Narrative occasions require you to make tough ethical selections about the way forward for your metropolis, when you’ll have to spend your ever-dwindling variety of playing cards correctly to ensure you do not exhaust all of your doable actions.
It is a streamlined idea; turning residents and supplies into playing cards that you simply play with a view to take motion and handle your steel metropolis. One other intriguing side of Ironhive is the inspiration it takes from a sport known as The Quiet Yr. When you’ve by no means heard the identify, it is a tabletop world-building sport all about, properly… the quiet between storms. You have survived the apocalypse and now have a short window to rebuild earlier than the following one arrives. Will what you make handle to endure it?
It is a idea that maps tremendous properly to a metropolis survival videogame, and video games like Frostpunk already illustrate how highly effective that stress might be—constructing one thing with the data that all of it may be destroyed earlier than lengthy. Nonetheless, regardless of its greatness, Frostpunk lacks The Quiet Yr’s cool card mechanics.
Whereas Ironhive’s playing cards aren’t strictly the identical—in The Quiet Yr they characterize seasons and assist forge a story—its occasions are impressed by the tabletop sport, posing gamers with powerful selections that add extra stress to strolling the tightrope of preserving your topics completely satisfied whereas making certain the town survives.
One other similarity is that exhausting your playing cards means the tip of the sport. Contemplating playing cards characterize supplies and inhabitants in Ironhive, operating out of them is understandably very dangerous. You will have to supply new playing cards as quickly as doable if you wish to proceed taking actions and preserve the lights on.
As Chris is all the time highlighting on the positioning, it is thrilling to see new and unconventional takes on the town builder style, and I am curious to see how properly deck-building and metropolis administration align. Whereas Ironhive does not have a launch date but, you possibly can keep knowledgeable by way of the Essential Reflex web site.