Lords of the Fallen, previously often called The Lords of the Fallen, will launch on October 13. That is in line with a brand new trailer, embedded above, which bears an unashamed whiff of From Tender grandeur. It is all there: opaque and exquisitely accented narration, grim Ebook of Revelation vibes, a spot referred to as “Mournstead” and, in fact, a glimpse of the gameplay itself.
It appears fairly good. The environments vary from fiery hellscapes via to resplendent inexperienced forests via to the compulsory ice space. Everyone knows by now {that a} Soulslike can look the half and nonetheless not be superb, which is form of what occurred with the primary Lords of the Fallen sport. It is all about the way it feels, and the way these environments come collectively.
Tyler had a hands-off session earlier within the yr, so whereas he is seen extra of the sport than us, the query of the way it performs continues to be an open one. Primarily based on what the trailer exhibits, it is promising: there is a flash-looking fast dodge, seemingly a leap button, and along with polearms, swords and large hammers, additionally a fire-spouting workers. The baddies are huge and ugly and stuffed with telegraphed assaults. It’s unmistakably Soulslike. Not a very original-looking take, however whoever selected the Iron Maiden backing observe deserves a elevate.
Throughout the aforementioned hands-off session, Tyler was most impressed by Lords of the Fallen’s graphics. “Lords of the Fallen was inbuilt Unreal Engine 5, and it is the primary sport I’ve seen that genuinely appears like one of many tech demos Epic’s been displaying off,” he wrote. He additionally discovered concerning the huge interconnected “semi open world” and a baby mage who unleashes “horrific crowd management”.
Pre-orders are actually stay on Steam, in the event you’re of a pre-ordering persuasion, and include some unique “armour tincts” in addition to free in-game XP, HP and MP gadgets.