Whereas we’ve nonetheless but to get any official phrase from PlayStation a couple of PS5 Professional, there’s been a bevy of knowledge across the unofficially incoming console from a number of sources.
The most recent comes from Digital Foundry, who report that the graphics processing unit (GPU) within the professional-grade PS5 may have a max clock pace of two.35Ghz and a normal pace of two.18GHz.
Digital Foundry additionally stories that the L1 cache for the GPU has doubled from 128KB to 256KB. The L0 cache has additionally doubled in line with DF, from 16KB to 32KB, all of which is supposed to assist the brand new console deal with ray tracing at the next efficiency ceiling.
Whereas all of those particulars technically stay unofficial, it’s price noting that Digital Foundry has been a key supply of knowledge concerning the PS5 Professional, so it could be odd for them to misstep at this level.
The most effective half about this information although is arguably that it’s right here, from Digital Foundry – as secretive because the video games business is, a constant pattern stays that the nearer you’re to an enormous announcement, notably new product launches, there’s loads of unofficial particulars swimming round that, solely in hindsight really feel prefer it was telling the reveal got here shortly after.
In fact the issue with that mind-set is that solely works when you may examine the previous, however we’re additionally a day and a month away from Summer time Video games Fest 2024, and whereas PlayStation does its personal factor, it nonetheless constantly locations a showcase or direct occasion across the annual June E3 cycle, like loads of different large publishers.
Supply – [Digital Foundry]