Piranha Bytes is the historic 27-year-old studio behind traditional franchises like Gothic, Elex and Risen, and in response to a report from Polish web site CD Motion, online game studio-killing writer Embracer Group has shut them down.
This new report appears to verify what was already feared, when again in January 2024 the studio took to Twitter to announce that their future was unsure. Embracer was nonetheless making cuts on the time, it wasn’t till March that chief government officer Lars Wingefors claimed the “restructuring” as he referred to as it was full.
CD Motion’s report is knowledgeable by an worker of Pirahna Bytes who says that the studio had formally shut down operations on the finish of June 2024. Embracer Group acquired Piranha Bytes again in 2019.
The report additionally options photos of what the studio’s workplaces appeared like in its closing days, which quantity to a spot that appears prefer it’s being cleared out, and getting used primarily for storage.
It undoubtedly doesn’t seem like a spot the place a veteran studio is busy making video games. As a substitute, the report additionally claims that there possible received’t be an official assertion made out of Pirahna Bytes, so it will probably go “peacefully and quietly.”
It’s not clear if the choice to not launch an official assertion was Embracer’s or Pirahna Bytes, however in both case this isn’t the ending match for such a long-standing workforce.
Embracer has carried out irreparable injury to the video games business within the brief time it spent attempting to overcome it with overspending and rising at such an accelerated fee as a result of Wingefors and co. believed they may hold the great occasions rolling.
The ‘good occasions’ being continually elevating cash from buyers, paying themselves far an excessive amount of, over-acquiring studios and IP whereas not making an allowance for something about how tough it truly is to reach the fashionable gaming panorama, and caring extra about what appears to be like good to shareholders above all else.
At leas that’s what the previous few years of Embracer’s existence has appeared like. Pirahna Bytes is now the newest sufferer of the short-sightedness that gave Embracer Group the worst repute within the video games business.
One other workforce bearing the results of some fits on the prime, who hold getting the possibility to do it yet again as a substitute of being out of a job, as they need to be, for inflicting such injury to the corporate and the business by which it tries to reside.
Hopefully these at Pirahna Bytes impacted by this closure are in a position to land on their toes quickly.
Supply – [CD Action via VGC]