Developer Titan Forge Video games and writer Hello-Rez Studios have introduced Smite 2, a sequel to Smite that’s rebuilding the third-person motion MOBA from the bottom up in Unreal Engine 5. There isn’t any launch date for the sequel, however Titan Forge Video games says it is coming to PlayStation 5, Xbox Collection X/S, and PC by way of Steam and the Epic Video games Retailer. Closed early alpha testing will start this spring.
The staff says Smite 2 will characteristic a various roster of Gods from all kinds of mythological pantheons around the globe, and whereas some playable gods will keep true to how they carry out in Smite, others “could have new animations, FX, and even reimagined skills.”
Take a look at the Smite 2 announcement trailer for your self under:
Alongside at present’s information, Titan Forge Video games has additionally revealed Hecate, the primary God unique to Smite 2. “She brings a sublime playstyle to Smite 2 together with her ranged magical skills, and her magic permits her to succeed in by dimensions and even journey inside the liminal area itself,” the studio writes in a tweet.
Introducing Hecate, the primary all new God unique to SMITE 2!
She brings a sublime playstyle to SMITE 2 together with her ranged magical skills, and her magic permits her to succeed in by dimensions and even journey inside the liminal area itself! pic.twitter.com/6wqc6DdLB8
— SMITE (@SMITEGame) January 12, 2024
Elsewhere in at present’s reveal, Titan Forge Video games says Relics (as gamers know them) aren’t any extra, and as an alternative, your complete six-slot merchandise stock can doubtlessly have an activated impact triggered by a button press. Plus, Smite 2 will characteristic new Stealth Zones, game-changing buffs as gamers defeat Gold Fury, and new minion formations to grasp. And, after all, the Jungle map will evolve from Smite, and gamers can “work together with the map like by no means earlier than.”
Over on VideoGamesChronicle, Smite 2 government producer Travis Brown speaks to the staff’s determination to not switch Smite skins to the sequel. Brown says, “Current content material from Smite 1 is not going to immediately translate to Smite 2, however don’t fear; simply because your content material doesn’t immediately switch doesn’t imply we’re not rewarding our loyal gamers in Smite 2 for his or her time, cash, and accomplishments.”
VGC says Titan Forge Video games claims every pores and skin takes roughly two months to switch from Smite, which runs on Unreal Engine 3, to Smite 2, which is being developed in Unreal Engine 5. With greater than 1600 skins, bringing every one over to Smite 2 would take 246 years, in keeping with the staff, VGC experiences.
Smite 2 hits PlayStation 5, Xbox Collection X/S, and PC a while sooner or later. Closed alpha testing is predicted to start this spring.
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Supply: Sport Informer
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