Murderer’s Creed: Valhalla’s Viking protagonist has a good bit of luggage. Eivor is likely one of the extra malleable playable characters within the collection, as Valhalla is fairly entrenched within the choice-driven RPG style that Murderer’s Creed has shifted into of late. However Eivor can also be one of many weirdest makes an attempt at coping with canon whereas giving the participant some freedom to make the character their very own. Due to Murderer’s Creed’s mixture of mythology and science fiction, Eivor is an incarnation of Odin, the Norse god. However you’ll be able to play as both a male or feminine model of Eivor…solely to search out out that the male model is simply Odin’s DNA being projected via the Animus.
Ubisoft put this in as an answer to creating a particular Eivor “canon,” as a result of now it doesn’t matter what you do, Eivor was a lady and her male counterpart is simply her earlier iteration’s DNA complicated the digital actuality expertise. However all this late-game twist does is make you ask why Murderer’s Creed can’t have a sole lady as its lead. It even finally ends up complicating issues like its slew of homosexual romantic relationships for a male Eivor, asserting that they had been secretly heterosexual ones the entire time. Valhalla’s choice-driven constructions invite the participant to outline who Eivor could be, solely to drag the rug out from underneath them within the eleventh hour.
Pushing all the luggage away with all of your would possibly, Eivor is a really likable protagonist. She’s caring, loves her clan, and is, apparently sufficient, fairly separate from the standard Assassins vs. Templars storyline. I admire a few of the fascinating narrative swings Ubisoft took together with her, however Eivor finally ends up being a case research in how the modern-day framing of historic fiction is each an asset and a drawback to the Murderer’s Creed collection this a few years in. — Kenneth Shepard