“Within the grim darkness of the far future, there may be solely conflict.” That’s the tagline of Warhammer 40,000, one of the vital over-the-top and brutal sci-fi settings round. However even in a cruel, brutal dystopia that grinds its folks into mud, some get to get pleasure from being on the highest of the meals chain. Warhammer 40,000: Rogue Dealer is concerning the perils and pleasures of being atop that individual hierarchy.
Rogue Merchants in 40K are freelance explorers, scouting the far frontiers of the Imperium of Man. It’s a dangerous profession, however it comes with luxurious rewards: company, freedom, energy, and a large flagship. Because the participant, I discover a system of the Imperium with a loyal crew of companions, making impactful selections and figuring out the destiny of these round me.
Rogue Dealer is a pc role-playing recreation within the vein of Baldur’s Gate 3 or Pillars of Eternity. I create my customized protagonist, figuring out stats and bonuses based mostly on my backstory, dwelling world, and so forth. I’m then thrust right into a high-pressure job interview as a possible inheritor to a Rogue Dealer aboard her flagship. Little do we all know that there’s a coup within the works, and traitors aboard the ship. After a lethal wrestle in opposition to heretics and demons, I ascend to the place of Rogue Dealer. I’m the captain now, and I get to resolve how you can run my ship.
This can be a huge recreation, with tons of options you’d anticipate from a CRPG — companions (every with their very own narrative paths and dialog bushes), top-down strategic fight, and branching selections that influence the world round you. I get to make selections all day — in reality, that’s a part of the gig of a Rogue Dealer. Some are extra vital than others; each time I get to particular factors within the story, I can select from considered one of three main paths. Dogmatic selections exult the God-Emperor and detest the mutant and the witch, the Heretical choices pursue corruptive energy, and the Ionoclast path is the closest factor we’ve got to modern-day “good man” morality.
After the occasions of the tutorial, my lovely voidship is run down and my employees is struggling. Because the newly anointed Rogue Dealer, I’ve to trek across the numerous planets of the Koronus Expanse to get a brand new Navigator, repair my ship up, and keep away from any main diplomatic incidents with the locals. My voidship is the scale of a contemporary metropolis; I’m as a lot a governor as a captain, and I’ve to handle the ship, its cargo, and its many occupants.
Within the strategy of getting again on my ft, I uncover a nefarious cult and a deep conspiracy. It’s not a straightforward job, however I’m blessed with a handful of companions from the Imperium to assist me out. I can name on them to unlock doorways or carry out different environmental checks, however they arrive most in useful in fight.
Once I meet opposition, it’s deeply satisfying to manage my troops in a turn-based battle. Every struggle takes place on a grid; it’s similar to Baldur’s Gate 3 and even XCOM 2. Some positions present cowl, whereas others are out within the open. Pleasant hearth can be a really actual concern. An arc of auto-fire from a bolter, or a Navigator’s third eye opening, can hurt buddy in addition to foe. My Rogue Dealer is a sniper, and he or she can be misplaced with out her Senechal taking the entrance traces. There’s numerous firepower at my disposal, and it’s principally fairly satisfying to make use of — even when I often shred my poor Senechal with a devastating AOE.
I can chat with the companions between battles, studying extra about their pasts. Most of them have deep and darkish secrets and techniques I can uncover with somewhat time or persistence, they usually have fascinating tales to inform. Abelard, my Senechal, is a man who sucks morally however will again me to absolutely the hilt. I grew to like listening to about his days within the Imperial Navy, and he was the one man I felt like I might belief. Augusta, a Sister of Battle, begins as a one-note zealot, however cracks type in that facade once I find out about her previous and doubts. Cassia and Pasqal each signify two sub-factions in 40K, they usually have tons to share concerning the Navigators and Tech-Clergymen.
My absolute favourite companion is Marazhai Aezyrraesh, a darkish area elf who feeds off the struggling of sentient beings. He’s merciless, wicked, and an absolute hoot. Sure, he could flay a number of too many individuals for my tastes, however he’s the perfect companion to carry to a celebration.
Within the grand scheme of issues, this is without doubt one of the most full and detailed explorations of the 40K universe you will discover. The sport is an homage to the Warhammer 40K RPGs from Fantasy Flight Video games, together with Rogue Dealer and Darkish Heresy. I spent years as a youngster and younger grownup poring over these sourcebooks (which Rogue Dealer is impressed by), studying extra concerning the tiny particulars of life within the Imperium. Developer Owlcat Video games has paid the identical consideration to each element of the Koronus Expanse. I delve into historical services staffed by tech-priests of the Machine God, the hostile xenos metropolis of Commorragh, or large cities constructed to honor the God-Emperor of Mankind.
I like the characters, the environments, the writing, the lore, and the circulation of battles. However I’ve considerations with the sport’s pacing. By the top of the primary chapter, I had leveled up 16 instances. Every degree supplied marginal rewards, like with the ability to transfer barely farther throughout the character’s flip in fight or having the next parry likelihood when being attacked. A gradual drip-feed system means every degree feels much less vital, and regardless that I’m rising stronger, I don’t get that sense of long-term satisfaction.
It’s particularly irritating to hit a roadblock just like the one on the finish of Act 1, the place an extremely powerful boss rolls out of nowhere and spanks my crew — and I can’t depart to go grind expertise some place else. I finally discovered a strategy to cheese the struggle by specializing in my melee fighters’ positioning, however it took far too lengthy banging my head in opposition to the wall. The victory tasted like ash in my mouth in any case that frustration.
Voidship fight is one other side that feels clunky and irritating. Just like the squad-based skirmishes, naval encounters are additionally turn-based, the place positioning is extremely vital. House naval battles ought to really feel tense, however as an alternative, I’m principally irritated at having to repeatedly rotate my ship and arrange my zones of assault. I want I might delegate these annoyances to my Senechal — to delegate the duties of character leveling and ship fight, the higher to understand all the issues Rogue Dealer is doing so nicely.
Rogue Dealer is a dense, huge recreation, and far of it has clearly been crafted with love for the expansive lore of the 40K canon. Whereas there are small annoyances and clunky options alongside the way in which, the political intrigue, forged of characters, and ethical selections have me hooked. For 40K followers, it is a uncommon deal with — a recreation that digs previous the heroic facade of bolters and battles and faucets into the grimdark dystopia that makes this explicit sci-fi setting so rattling compelling.
Warhammer 40,000: Rogue Dealer will likely be launched on Dec. 7 on Home windows PC. The sport was reviewed utilizing a pre-release obtain code offered by Owlcat Video games. Vox Media has affiliate partnerships. These don’t affect editorial content material, although Vox Media could earn commissions for merchandise bought by way of affiliate hyperlinks. You could find extra details about Polygon’s ethics coverage right here.