XDefiant’s government producer Mark Rubin claims that the free-to-play FPS is “not dying” and, the truth is, has Ubisoft’s full help following a earlier report that claimed in any other case and urged the shooter didn’t have lengthy to show issues round.
XDefiant lastly launched in Could for consoles and PC following quite a few delays and a well-received beta. The free-to-play FPS developed by Ubisoft San Francisco got here out robust at launch with large participant numbers, good evaluations, and a stable quantity of content material. I actually loved XDefiant, because it supplied me with a fast-paced navy area shooter however didn’t take up 200 GB of area on my console like fashionable Name of Obligation titles. However a report from Insider Gaming in August claimed the FPS wasn’t making sufficient cash and was hemorrhaging gamers, resulting in Ubisoft execs shedding confidence in it. XDefiant’s government producer is now pushing again on these claims in a brand new weblog put up.
On September 18, Rubin posted a weblog speaking about the way forward for XDefiant’s first 12 months and shared the sport’s street map. Within the weblog, the producer talked about enhancements to internet code and hit registration that it was engaged on. Rubin additionally used the weblog put up to handle the “standing” of the sport and rumors of its imminent demise.
“I simply wish to shortly tackle the standing of the sport. i.e. is the sport dying,” mentioned Rubin. “No, the sport is totally not dying.”
“We all know there are issues we have to enhance like Netcode/Hitreg and including extra content material to development, however the recreation is doing nicely. We simply need it to do higher. And we try this by addressing the considerations of our neighborhood which has at all times been the plan. Ubisoft could be very a lot behind us and has allotted extra sources to the staff to ensure that us to try this,” mentioned Rubin.
August’s Insider Gaming report claimed that the studio had till November to show issues round or Ubisoft would cease supporting XDefiant. A earlier report from the outlet additionally claimed that Ubisoft San Fransico had a less-than-great office surroundings led by a so-called “Boys Membership” or a small group of staff who reportedly managed the sport’s improvement and led to delays. This was not addressed in Tuesday’s weblog put up.
“Thanks everybody for the entire help that you’ve given us!!! We’re wanting ahead to an incredible remainder of the 12 months for XDefiant,” ended Rubin within the Ubisoft put up. XDefiant’s second season launches on September 25.
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